News DCS World
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News DCS World
DCS World 1.2.15 and MiG-15bis!
Both DCS World 1.2.15 and DCS: MiG-15bis are now available.
You can download DCS World 1.2.15 using the automatic updater or download the installer files here.
DCS: MiG-15bis can be purchased from DCS E-shop.
DCS: MiG-15bis product page.
We also have a series of videos to help you get started with the MiG-15bis here: http://www.youtube.com/playlist?list=PL ... -f-OTGOknR
DCS World 2
We are nearing a point where DCS World 2 will be available for a public, alpha release. The primary work remains with sorting out some issues with the unified .exe (no longer will the front end and simulation end operate as two separate exe). We have also been using this time to give mission builders better control of AI weapon jettison, afterburner use, and restrictions of when they can attack air and ground targets. Now that the 1.2.15 update is released, the team will be focused on final testing and preparing DCS World 2 (and the NTTR map) for its debut.
DCS: Nevada Test and Training Map
The actual art construction (elevation mesh and textures) of this map is more-or-less done with the remaining work being performance optimization and getting the AI units to operate within the map correctly (such as airfield taxi operations). As with DCS World 2, once 1.2.15 is released, this map will be the focus of testing to get it ready for its alpha, public release.
In parallel with the new map, Red Flag campaigns for the F-15C and A-10C are in active development.
DCS: L-39 Albatros
The next aircraft to be released by Eagle Dynamics will be the L-39C and the L-39ZA. Both aircraft are in a later stage of development with most of the work now focused on the various cockpit systems and flight dynamics. This will be a fully-realized module with mouse-interactive cockpit and professional flight model. Although it will not be available at launch, two-players in the same aircraft is planned for the L-39. We see this as an important feature, not just for the L-39, but other current and future DCS modules.
DCS: P-47D Thunderbolt
The next World War II aircraft for DCS World will be the Thunderbolt. As you can see by the images in this newsletter, the cockpit is quite far along and overall project status is moving along nicely. Once the Bf 109 K-4 is out of beta (good progress as you can see in the 1.2.15 preliminary change log), progress on this module will further accelerate.
DCS: Spitfire IX
Following the Thunderbolt, the next of our World War II aircraft will be the glorious Spitfire IX. While not as far along as the Thunderbolt, aspects of it are underway as evidenced by the early cockpit renders seen in this newsletter
DCS: F/A-18C Hornet
No, it’s not a myth. Work on the Hornet continues with great progress on the air-to-surface radar. The real beam mapping mode is just about done, and once complete, the team will start work on the various sub-modes. This has been a critical new technology that had to be developed from scratch for this project.
Included in this newsletter is the current status of the 6 DOF cockpit. It is still very much a work-in-progress but project development is now accelerating.
Hawk for DCS World
We are working closely with VEAO Simulations on preparing the Hawk for sale on the DCS e-shop. There have been a few remaining bugs that need to be resolved, but once complete, the module will be available from the DCS e-shop. In the meantime, you can download the VEAO installer here.
Both DCS World 1.2.15 and DCS: MiG-15bis are now available.
You can download DCS World 1.2.15 using the automatic updater or download the installer files here.
DCS: MiG-15bis can be purchased from DCS E-shop.
DCS: MiG-15bis product page.
We also have a series of videos to help you get started with the MiG-15bis here: http://www.youtube.com/playlist?list=PL ... -f-OTGOknR
DCS World 2
We are nearing a point where DCS World 2 will be available for a public, alpha release. The primary work remains with sorting out some issues with the unified .exe (no longer will the front end and simulation end operate as two separate exe). We have also been using this time to give mission builders better control of AI weapon jettison, afterburner use, and restrictions of when they can attack air and ground targets. Now that the 1.2.15 update is released, the team will be focused on final testing and preparing DCS World 2 (and the NTTR map) for its debut.
DCS: Nevada Test and Training Map
The actual art construction (elevation mesh and textures) of this map is more-or-less done with the remaining work being performance optimization and getting the AI units to operate within the map correctly (such as airfield taxi operations). As with DCS World 2, once 1.2.15 is released, this map will be the focus of testing to get it ready for its alpha, public release.
In parallel with the new map, Red Flag campaigns for the F-15C and A-10C are in active development.
DCS: L-39 Albatros
The next aircraft to be released by Eagle Dynamics will be the L-39C and the L-39ZA. Both aircraft are in a later stage of development with most of the work now focused on the various cockpit systems and flight dynamics. This will be a fully-realized module with mouse-interactive cockpit and professional flight model. Although it will not be available at launch, two-players in the same aircraft is planned for the L-39. We see this as an important feature, not just for the L-39, but other current and future DCS modules.
DCS: P-47D Thunderbolt
The next World War II aircraft for DCS World will be the Thunderbolt. As you can see by the images in this newsletter, the cockpit is quite far along and overall project status is moving along nicely. Once the Bf 109 K-4 is out of beta (good progress as you can see in the 1.2.15 preliminary change log), progress on this module will further accelerate.
DCS: Spitfire IX
Following the Thunderbolt, the next of our World War II aircraft will be the glorious Spitfire IX. While not as far along as the Thunderbolt, aspects of it are underway as evidenced by the early cockpit renders seen in this newsletter
DCS: F/A-18C Hornet
No, it’s not a myth. Work on the Hornet continues with great progress on the air-to-surface radar. The real beam mapping mode is just about done, and once complete, the team will start work on the various sub-modes. This has been a critical new technology that had to be developed from scratch for this project.
Included in this newsletter is the current status of the 6 DOF cockpit. It is still very much a work-in-progress but project development is now accelerating.
Hawk for DCS World
We are working closely with VEAO Simulations on preparing the Hawk for sale on the DCS e-shop. There have been a few remaining bugs that need to be resolved, but once complete, the module will be available from the DCS e-shop. In the meantime, you can download the VEAO installer here.
Non è forte chi non cade, ma chi cadendo ha la forza di rialzarsi (Jim Morrison)
Game PC: alimentatore: Enermax Triathlor 800W; MB: Asrock Z77Pro4; processore: Intel i5-3550 (3,3GHz/3,7GHz) 6MB Skt1155; RAM: 16GB TEAM DDR3 1600MHz; scheda video: Nvidia GTX1060 6GB; HD C: Samsung MZ-75E250B SSD 850 EVO, 250 GB, 2.5" SATA III;HD D: Toshiba 2TB 3,5" HDD 7200 rpm; HD E (DCS World): Crucial BX500 240 GB fino a 540 MB/s, SSD, 3D NAND, SATA, 2.5 Pollici ; SO: Windows 10 PRO 64; accessori: Thrustmaster HOTAS Warthog, Saitek PRO flight rudder pedals, Track-IR4 + trackClip PRO.
Game PC: alimentatore: Enermax Triathlor 800W; MB: Asrock Z77Pro4; processore: Intel i5-3550 (3,3GHz/3,7GHz) 6MB Skt1155; RAM: 16GB TEAM DDR3 1600MHz; scheda video: Nvidia GTX1060 6GB; HD C: Samsung MZ-75E250B SSD 850 EVO, 250 GB, 2.5" SATA III;HD D: Toshiba 2TB 3,5" HDD 7200 rpm; HD E (DCS World): Crucial BX500 240 GB fino a 540 MB/s, SSD, 3D NAND, SATA, 2.5 Pollici ; SO: Windows 10 PRO 64; accessori: Thrustmaster HOTAS Warthog, Saitek PRO flight rudder pedals, Track-IR4 + trackClip PRO.
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